Whenever a user is allowed to use different modalities when interacting with a computer we speak of multimodal interaction. Keyboard input, mouse clicks but also more advanced input modalities such as speech, gaze and gestures or input coming from different types of sensors (data gloves, head-mounted devices, haptic devices, sensors attached to body parts, etc.) provide a wide range of input modalities that can appear sequentially or in parallel. The computer needs to understand input coming from different modalities and it needs to be able to integrate these inputs in order to get a full understanding of what is going on. Generally a user is not always
complete in his or her utterances when interacting with a computer.
Often utterances need to be disambiguated by looking at the context of the utterance or by looking at information coming from other modalities. Research in multimodal interaction is concerned with interpreting isolated, sequential and parallel interaction utterances with the computer. In particular it is useful to develop models in which knowledge obtained from different input modalities can be integrated. This also involves knowledge representation and reasoning formalisms.
In different projects we exploit the combination of different input modalities. In virtual reality research, for instance, a user will use a range of input modalities in order to communicate with a virtual world, objects in the world and agents inhabiting the world. Users point to objects, make references to the virtual world in their language use and use gaze and facial expressions to show their (lack of) interest. A similar range of output modalities can be used by the system, especially when the output is generated from an embodied conversational agent that communicates with the user. Multimodal interaction is not restricted to virtual reality applications. As computers become more and more embedded in the environment and different sensors are integrated in everyday appliances, all kinds of actions of people in the environment can be detected and interpreted by a system. From a human computer interaction part of view it is interesting to look at the various multimodal ways people interact with the environment and each other and to design systems that are sensitive to what the user wants without having been given explicit commands.
Student projects in this area often combine with approaches in virtual reality and ambient intelligence, embodied conversational agents research and speech and language research.
De volgende medewerkers houden zich bezig met Multimodal Interactions Grijs: uit dienst |
[Afstudeer] [Stage] [Ontwerp-project] [Capita-Selecta]
Concrete afstudeeropdrachten die je kunt doen op dit gebied:
- Politeness Behaviour in Multimodal Dialogues with a Virtual Guide
Onderwerpen: Multimodal Interactions, Intelligent Agents, Speech and Language Technology - ‘Natural’ language generation for dialogues and storytelling
Onderwerpen: Multimodal Interactions, Intelligent Agents, Speech and Language Technology - ICT, Marina del Reye: AI, Virtual Reality, Agents & Emotions
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents, Speech and Language Technology - Believability is in the eye of the beholder
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents, Animation - Improvisation in an Interactive Charisma Game
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents, Human factors - Mixed Reality Opdrachten in Singapore
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents - 3D TV Gesture Interaction
Onderwerpen: Multimodal Interactions, Human factors - Design and development of a guideline based reminder system to support youth health care professionals in using a guideline on prevention of child abuse
Onderwerpen: Multimodal Interactions, Intelligent Agents, Information Engineering, Computational Intelligence, Human factors - The Virtual Conductor in Rehearsal
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents, Animation - The Psychometer: measuring personality through natural language dialogue
Onderwerpen: Multimodal Interactions, Intelligent Agents, Speech and Language Technology, Information Engineering, Computational Intelligence, Human factors - Stem Wijzer
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents, Speech and Language Technology, Computational Intelligence, Human factors, Animation - AI, Intelligent Tutoring & Virtual Agents bij TNO
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents - Feetb@ck
Onderwerpen: Multimodal Interactions, Intelligent Agents, Computational Intelligence, Human factors - Brain-computer Interfaces for human-media interaction
Onderwerpen: Multimodal Interactions, Computational Intelligence, Human factors, Brain Computer Interaction - Trento, IRST: Humor Modeling
Onderwerpen: Multimodal Interactions, Intelligent Agents, Computational Intelligence - Managing perceptions in the virtual storyteller
Onderwerpen: Multimodal Interactions, Intelligent Agents - Head Balls
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Information Engineering, Computational Intelligence, Human factors, Animation, Advanced Graphics, Computer Vision - Brain-computer interfaces based on covert attention using EEG and MEG
Onderwerpen: Multimodal Interactions, Brain Computer Interaction Lopende afstudeeropdrachten:
Voltooide afstudeer-opdrachten:
Concrete stageopdrachten die je kunt doen op dit gebied:
Er zijn geen lopende stageopdrachten op dit gebied. Voltooide stage-opdrachten:
Er zijn op dit gebied geen concrete Ontwerpproject-opdrachten aanwezig. Voor informatie over ontwerpprojecten neem contact op met Mannes Poel Er zijn geen lopende ontwerpopdrachten op dit gebied. Er zijn geen voltooide =ontwerp?>opdrachten op dit gebied.
Concrete capita-selectaopdrachten die je kunt doen op dit gebied:
- Mimicry Analysis of Affective Computing for Social Signals Understanding
Onderwerpen: Multimodal Interactions, Intelligent Agents, Human factors - “Upbeat” – A practical test of nonverbal synchronization
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents - Indrukwekkende Agents
Onderwerpen: Multimodal Interactions, Speech and Language Technology - Luisteren
Onderwerpen: Multimodal Interactions, Intelligent Agents, Speech and Language Technology - Mining Meeting Data
Onderwerpen: Multimedia Retrieval, Multimodal Interactions, Intelligent Agents, Speech and Language Technology, Computational Intelligence - Backchanneling and prosody
Onderwerpen: Multimodal Interactions, Speech and Language Technology, Human factors - Analysis of head movements
Onderwerpen: Multimodal Interactions - What are your hands doing?
Onderwerpen: Multimodal Interactions, Intelligent Agents, Computational Intelligence - Believability is in the eye of the beholder
Onderwerpen: Virtual Reality and Graphics, Multimodal Interactions, Intelligent Agents, Animation - Measuring Multimodal Synchrony for Human-Computer Interaction
Onderwerpen: Multimodal Interactions - Interaction with tangible tabletop environments
Onderwerpen: Multimodal Interactions - Affective Control Architectures for an Affective Nabaztag
Onderwerpen: Multimodal Interactions, Intelligent Agents, Computational Intelligence, Human factors - Intelligent Interaction with the Nao Robot
Onderwerpen: Multimodal Interactions, Intelligent Agents, Computational Intelligence, Human factors Lopende capita-selectaopdrachten:
Voltooide capita-selecta-opdrachten:
|