 |
Email: Homepage: http://wwwhome.ewi.utwente.nl/~perloylm
|
|
| Beschrijving: |
This graduation project is an independent part of the PuppyIR project, an FP7 project that will help children search the Internet safely and successfully by the design of an Open-Source platform of child-friendly information services. The graduation project will however not focus on information retrieval, but on multimodal interactions in already existing settings, involving the PuppyIR partner Museon.
Museon is a science museum, located in The Hague, hosting educational and attractive exhibitions. Their main exhibition, called Your World, My World, aims at transferring knowledge about man and his relation with nature and culture and provides easily accessible information about topical themes and developments in science and society. Presently, interactive terminals are used to provide visitors information. The terminals can be accessed with a personal barcode.
When a visitor gets a guided tour, the educational story is clearly communicated. But when a visitor does not participate in a tour, part of the educational story gets lost because there is no clear route through the museum. The aim of this project is to use a multi-touch table in combination with the already present terminals to fill this gap. The multi-touch table should serve as starting and end point of the visit. In cooperation with the terminals it has to direct visitors through the museum, let them view the collection and tell the story behind it.
The interaction with the multi-touch table has to be enjoyable and intuitive. The advantages of the table compared to a normal touch screen (like the terminals) should clearly become visible. The main advantage is that a table can be used with more than one person. So we will focus on cooperation, mainly between school classes and families, but we also want to try to see if there is a way to let individual visitors cooperate. It is important to keep in mind that multimedia isn’t a goal on its own, but one of the resources that can help to communicate the story that the exhibitions tells.
|
|
| Beschrijving: |
|
A social digital photo frame has been developed. This frame displays automatically the pictures of social network site friends. This way social network sites are integrated in the living area of a person. To check this concept, social network sites, photo frames, privacy, sharing and connectedness are questioned in interviews involving five people in the age 20-30. Also some small assignments for interacting with the prototype are given. The participants liked the concept of the frame, especially that photos of close friends are displayed, but also the display of photos of contacts that are less close. It is seen as a way to stay in touch with them. The price of the social frame and digital photo frames in general might be an obstacle to make the concept successful in the Netherlands. |
|
|